Studio of Laughing Systems · Est. 2019

We make games
that wobble reality.

Mirthflux is a tiny studio for joyful simulation, surreal platformers, and toys that misbehave. We believe play is a kind of physics — bendy, bright, and slightly impossible.

Soft gravityCandy circuitsDream logicMirth engines Soft gravityCandy circuitsDream logicMirth engines
01
Shipped Toys

Things that giggle back

Physics / Party

Bouncy Cathedral

A cooperative platformer where the floor is jelly, the saints are trampolines, and every jump rewrites the level’s mood. Built for 1–4 players and zero seriousness.

2025 · PC / SwitchPeek →
Sim / Cozy

Cloud Grocery

Run a floating convenience store for weather spirits. Stock lightning jars, negotiate with fog, and keep the kettle humming before the thunder shift starts.

2023 · PCPeek →
Puzzle / Surreal

The Mirth Engine

A toy about making toys. Wire laughter-nodes into Rube-Goldberg dreams, then watch the whole machine applaud itself. No fail state. Only flux.

2022 · BrowserPeek →
Prototype

Pocket Aurora

Handheld aurora-borealis conductor. Draw with magnetic light, scare the local foxes, and remix the night sky’s volume knob. Closed alpha now.

2026 · TBAPeek →
02
The Studio

Serious about silliness

Mirthflux started when three friends tried to build “a game that smiles back” and accidentally invented a bounce-buffer that laughed. We are now eight people who care deeply about feel, timing, and the exact pitch of a satisfied boing.

We do not chase trends. We chase the moment a player leans forward because the world did something unexpectedly kind. Our tools are small, our prototypes are messy, and our polish schedule includes snack breaks as milestones.

08Makers
04Shipped Toys
Boings
03
Makers

The flux crew

L

Lumi Pax

Creative Lead

Names every prototype after a feeling. Owns the “boing bible” and the rule that nothing ships without at least one delighted snort.

T

Tobi Fenn

Play Engineer

Writes physics that apologize. Specializes in soft collisions, forgiving jumps, and particles that wiggle apologetically.

S

Suki Mara

World Painter

Mixes candy palettes with strange architecture. Believes every background should contain one secret that makes adults giggle.

04
Say Hi

Reach the flux

Press kits, co-dev daydreams, and fan mail all arrive at the same little door.
Studio Address Mirthflux Games Ltd.
Unit 7, The Bubble Yard
41 Lantern Lane, Bristol BS2 9GL
United Kingdom
Telephone +44 117 496 2207
Studio Hours Tue–Sat · 10:00–18:00 GMT